Master Unity, Google Cardboard and Oculus Rift to Create Immersive Virtual Reality Experiences

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Virtual Reality with Unity Engine, Google Cardboard and Oculus Rift Course Overview


The Virtual Reality with Unity Engine, Google Cardboard, and Oculus Rift course is designed to provide participants with a comprehensive overview and understanding of virtual reality, exploring the capabilities of modern platforms and development engines such as Unity’s unified game engine, Google’s Cardboard device, and Oculus’ Rift headset.
This course is designed for people who have a basic understanding of game engines and programming, and want to get started with VR (Virtual Reality). You will learn the fundamentals of using Unity’s unified game engine, setting up a new project, building a basic scene, and incorporating eye tracking and motion tracking. You will also explore how to work with Google’s Cardboard device and how to build projects to deploy to GearVR, Oculus Rift, and Windows Mixed Reality headsets.
Throughout the course, students will work on hands-on examples, assignments, and projects to develop VR experiences. They will receive feedback on the coding and user interface design decisions they made through contextualized critiques. By the end of the course, students should feel confident in their ability to create basic VR experiences for the three platforms.

This is a Rare Course and it can be take up to 3 weeks to arrange the training.

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The 1-on-1 Advantage

Get 1-on-1 session with our expert trainers at a date & time of your convenience.
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Flexible Dates

Start your session at a date of your choice-weekend & evening slots included, and reschedule if necessary.
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4-Hour Sessions

Training never been so convenient- attend training sessions 4-hour long for easy learning.
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Destination Training

Attend trainings at some of the most loved cities such as Dubai, London, Delhi(India), Goa, Singapore, New York and Sydney.

You will learn:

Module 1: INTRODUCTION TO VR
  • What is virtual reality
  • Modern VR experiences
  • History
  • Hardware
  • Software
  • Human physiology and perception
  • Perception of depth
  • Perception of motion
  • Perception of colour
  • Combining sources of information
  • Getting to Know the Unity Editor
  • Navigating the Unity Scene View
  • Dimensions and Coordinate Systems
  • Game Objects
  • Transforms
  • The Basics of Models
  • Textures, Shaders, and Materials
  • Terrain Generation
  • Terrain Textures
  • Generating Trees and Grass
  • Environment Effects
  • Character Controllers
  • Lights
  • Cameras
  • Layers
  • Design
  • Creating the Game World
  • Gamification
  • Playtesting
  • Rigidbodies
  • Collision
  • Triggers
  • Raycasting
  • Prefab Basics
  • Working with Prefabs
  • Basic UI Principles
  • The Canvas
  • UI Elements
  • Canvas Render Modes
  • Particles
  • Particle System Modules
  • The Curve Editor
  • Animation Basics
  • Animation Types
  • Animation Tools
  • Animator Basics
  • Configuring Your Assets
  • Creating an Animator
  • Scripting Animators
  • Audio Basics
  • Audio Sources
  • Audio Scripting
  • Design
  • The Arena
  • Game Entities
  • The Control Objects
  • Improving the Game
  • Managing Scenes
  • Persisting Data and Objects
  • Unity Player Settings
  • Building Your Game
  • Ray cast and Gaze control
  • Using AI Third Person Controller
  • Working with UI
  • Working with VR Sample Assets
  • Introduction to oculus rift
  • Rendering the field of view
  • The oculus sdk and rift interaction
  • Integrating oculus unity integration package
Live Online Training (Duration : 40 Hours) Fee On Request
We Offer :
  • 1-on-1 Public - Select your own start date. Other students can be merged.
  • 1-on-1 Private - Select your own start date. You will be the only student in the class.

4 Hours
8 Hours
Week Days
Weekend

Start Time : At any time

12 AM
12 PM

1-On-1 Training is Guaranteed to Run (GTR)
Group Training
Date On Request
Course Prerequisites

• Fundamental knowledge with UNIX, Linux and Windows operating systems.
• Knowledge of scripting languages such as HTML5, C#, JavaScript, and PHP.
• Familiarity with computing platforms such as iOS, Android and Windows.
• Experience with 3D modeling and animation software such as Maya or 3ds Max.
• Exposure to virtual environment development frameworks such as Unity or Unreal Engine.
• Basic understanding of game development and design principles.
• Basic understanding of web and graphic design concepts.
• Familiarity with digital media such as Photoshop, Illustrator and other image editing software.
• Experience with hardware paradigms such as Google Cardboard and Oculus Rift.

Target Audience


The target audience for virtual reality training using Unity Engine, Google Cardboard and/or Oculus Rift is broad
It covers those new to the field who seek foundational knowledge of VR applications, as well as experienced developers who want to learn more about the development process and technologies involved
Furthermore, it is suitable for a variety of application-specific professionals such as medical professionals looking for VR-based healthcare training, architects and engineers interested in creating virtual tours of their projects, and game designers who want to learn how to use VR to create immersive gameplay experiences
Finally, those in marketing and advertising can benefit from the training to produce virtual reality-based campaigns

Learning Objectives of Virtual Reality with Unity Engine, Google Cardboard and Oculus Rift


1. Understand the fundamentals of Virtual Reality and the hardware used such as Google Cardboard, Oculus Rift, and HTC Vive.
2. Learn the different components of Unity Engine designing, from creating meshes, textures, to implementing scripts.
3. Develop an understanding of key concepts such as 3D space, lighting, animation, and interaction design.
4. Gain experience developing games and apps with Unity and Cardboard/Oculus sdk.
5. Work on projects with controllers, virtual cameras, artificial intelligence and more.
6. Learn how to use publically available middleware to enhance user experiences.
7. Construct and present virtual reality projects using VR design principles.
8. Analyse the advantages and disadvantages of the different platforms.

Student Feedback  (Check Koenig Feedback on Trustpilot)

Q1 Say something about the Trainer? Q2 How is Koenig different from other training Companies? Q3 Will you come back to Koenig for training ?
on Trust Pilot
Student Name Feedback
Vaibhav Bahadur Mathur
United States
A3. Yes of course, I'll be back soon and hope to get same trainer then too.

FAQ's


Credit card transactions normally take 48 hours to settle. Approval is given right away; however,it takes 48 hours for the money to be moved.
Yes you can.
Yes, we do. For details go to flexi
You can pay through debit/credit card or bank wire transfer.
Yes you can request your customer experience manager for the same.
1-on-1 Public - Select your start date. Other students can be merged.
1-on-1 Private - Select your start date. You will be the only student in the class.
Yes, course requiring practical include hands-on labs.
You can buy online from the page by clicking on "Buy Now". You can view alternate payment method on payment options page.
Yes, if we have an office in your city.
Yes, we do offer corporate training More details
Yes, we do.
Yes, we also offer weekend classes.
Yes, Koenig follows a BYOL(Bring Your Own Laptop) policy.
It is recommended but not mandatory. Being acquainted with the basic course material will enable you and the trainer to move at a desired pace during classes.You can access courseware for most vendors.
Yes, this is our official email address which we use if a recipient is not able to receive emails from our @koenig-solutions.com email address.
Buy-Now. Pay-Later option is available using credit card in USA and India only.
You will receive the digital certificate post training completion via learning enhancement tool after registration.
Yes, you can pay from the course page and flexi page.
Yes, the site is secure by utilizing Secure Sockets Layer (SSL) Technology. SSL technology enables the encryption of sensitive information during online transactions. We use the highest assurance SSL/TLS certificate, which ensures that no unauthorized person can get to your sensitive payment data over the web.
We use the best standards in Internet security. Any data retained is not shared with third parties.
You can request a refund if you do not wish to enroll in the course.
To receive an acknowledgment of your online payment, you should have a valid email address. At the point when you enter your name, Visa, and other data, you have the option of entering your email address. Would it be a good idea for you to decide to enter your email address, confirmation of your payment will be emailed to you.
After you submit your payment, you will land on the payment confirmation screen.It contains your payment confirmation message. You will likewise get a confirmation email after your transaction is submitted.
We do accept all major credit cards from Visa, Mastercard, American Express, and Discover.
Yes, we do accept partial payments, you may use one payment method for part of the transaction and another payment method for other parts of the transaction.
No, the published fee includes all applicable taxes.
Yes, we do.
The Fee includes:
  • Testing Via Qubits
  • Remote Labs
Yes, Koenig Solutions is a Unity Learning Partner
Schedule for Group Training is decided by Koenig. Schedule for 1-on-1 is decided by you.
In 1 on 1 Public you can select your own schedule, other students can be merged. Choose 1-on-1 if published schedule doesn't meet your requirement. If you want a private session, opt for 1-on-1 Private.
Duration of Ultra-Fast Track is 50% of the duration of the Standard Track. Yes(course content is same).

Prices & Payments

Yes of course.
Yes, We are

Travel and Visa

Yes we do after your registration for course.

Food and Beverages

Yes.

Others

All our trainers are fluent in English . Majority of our customers are from outside India and our trainers speak in a neutral accent which is easily understandable by students from all nationalities. Our money back guarantee also stands for accent of the trainer.
Medical services in India are at par with the world and are a fraction of costs in Europe and USA. A number of our students have scheduled cosmetic, dental and ocular procedures during their stay in India. We can provide advice about this, on request.
Yes, if you send 4 participants, we can offer an exclusive training for them which can be started from Any Date™ suitable for you.
Says our CEO-
“It is an interesting story and dates back half a century. My father started a manufacturing business in India in the 1960's for import substitute electromechanical components such as microswitches. German and Japanese goods were held in high esteem so he named his company Essen Deinki (Essen is a well known industrial town in Germany and Deinki is Japanese for electric company). His products were very good quality and the fact that they sounded German and Japanese also helped. He did quite well. In 1970s he branched out into electronic products and again looked for a German name. This time he chose Koenig, and Koenig Electronics was born. In 1990s after graduating from college I was looking for a name for my company and Koenig Solutions sounded just right. Initially we had marketed under the brand of Digital Equipment Corporation but DEC went out of business and we switched to the Koenig name. Koenig is difficult to pronounce and marketeers said it is not a good choice for a B2C brand. But it has proven lucky for us.” – Says Rohit Aggarwal (Founder and CEO - Koenig Solutions)